2/20/2023 0 Comments Radiant player and desktop player![]() ![]() I could see Yoru being more self-sufficient if the SFX of his Gatecrash was toned down. It is hard to trick opponents and successfully get behind them unless you are combining it with your own flash or a lot of other utility from your teammates. This would make him a hell of a lot harder to trade out, and make his capacity to escape on par with other duelists like Jett and Reyna.įurthermore, his Gatecrash is often given away by the loud audio queue of him activating it and then again, of where he actually teleports to. It would be a nice touch to see this become instant the same way Reyna’s Dismiss works. The animation is quite slow and it feels as though it takes a full second for Yoru to actually teleport out. Sadly for Yoru, pressing ‘E’ to Gatecrash out of danger doesn’t work as well. ![]() As soon as you press your ‘E’ key with Reyna you will immediately be safe. Yoru’s Fakeout should function in a similar way, two casts of any agent marching in a path chosen by the player.Īnother issue I have with Yoru is how Gatecrash is quite an ineffective way of escaping danger.įor example, if Reyna is being peeked by two enemies and manages to kill one, she can activate her Dismiss to instantaneously retreat to safety. Similar to the champion Neeko, from League of Legends, she is able to morph into any character from her team whilst also sending a clone charging any direction she wishes. This will be so much more believable don’t you think? I think Yoru’s Fakeout should be buffed so that an actual model of ANY agent (your choice) from your team appears walking and peeking angles. However, if the enemy decides to take a quick peek they can easily discern that you are trying to duke them out, and very quickly your plan of faking a site will be squashed. Fakeout is a cool concept being able to distract opponents with an audio queue of one or two agents walking. The first main problem that is holding Yoru back is that abysmal footsteps ability. You know an agent’s kit is underwhelming when simply selecting him can cause a war of words with teammates. If you lock him in during ‘agent select’ most of the time your teammates will think you are trolling. Unfortunately, he is extremely under-picked in pro play and ranked games. I think there is room for a deceptive agent like that in VALORANT. I like how his power as a duelist revolves around trickery and map manipulation. Personally, I think Yoru as a character and all the ideas behind his abilities are very cool. This article is going to be my personal take on how some of the weaker agents could be made more relevant in competitive play.Īdditionally, there will be some discussion around popular abilities that deserve some rework or buffs, as well as my hopes for the new agent, ‘Deadeye’. In saying that, some agents are definitely stronger than others and there are a few abilities that are seriously underused. It is important for me to assure you that this is by no means an effort to criticize the current meta because I actually think the devs have done a pretty good job thus far. Firstly I’d like to outline that VALORANT is quite well balanced at the moment and I wouldn’t say that there are any broken agents or busted abilities.
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